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Linear expressions and equations: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Linear expressions and equations. Students solve linear equations with one variable where the solution is a natural number. Begin with solving single-step equations to unpack the basic principles before moving to 2-step equations.

Online

Estimation and reasonableness: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Estimation and reasonableness. Students round decimals to a specified number of decimal places and connect the process of rounding up or down to prior experiences in rounding.

Online

Possible outcomes: Year 6 – planning tool

This planning resource for Year 6 is for the topic of Possible outcomes. Students represent the probability of an event occurring on a scale of zero to one as decimals, fractions or percentages.

Online

Pythagoras and trigonometry: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Pythagoras and trigonometry. Students are introduced to Pythagoras’ theorem to solve problems involving the side lengths of right-angled triangles.

Online

Graphs: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Graphs. Students explore linear relationships in the context of the Cartesian plane using digital tools. Students will then go on to find the rule for a linear relationship and solve linear equations, both graphically and algebraically.

Online

Represent collected data: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Represent collected data. Students expand their knowledge of numerical data displays. Students draw or use digital software, to create their graphs or charts. Give ample opportunities to practise drawing stem-and-leaf plots, especially choosing the correct stems. Then, ...

Online

Time and duration: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Time and duration. Students develop their ability to read time to the minute using analogue and digital clocks. They also estimate and compare the duration of events.

Video

Area and perimeter video

Use this video to connect area and perimeter to real world applications to set the context for why we are learning about area and perimeter.

Online

Coding a sentimental chatbot in Python

Incorporating 11 tutorial videos and two informative lecture videos, this learning sequence explores natural language processing, a significant application of artificial intelligence. Teachers and students are led through the coding in Python of a chatbot, a conversational program capable of responding in varied ways to ...

Online

Visual to text coding: Lesson 7

This is the seventh in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. This lesson may take two to three 45-minute periods. It introduces iteration (also called loops).

Online

Coding for GUIs Lesson 4: Flipping images

This is the fourth in a series of lessons to incorporate graphical user interfaces (GUIs) into your general-purpose programming. The series follows on from the Visual to text coding lesson series.

Online

Analysis of AI applications, drawing on ethical understandings

This lesson plan explores the ethical aspects of artificial intelligence and the implications on our future lives. This lesson was developed by the Digital Technologies Institute in collaboration with the DT Hub.

Online

Home automation with AI

Home automation is all the rage. You talk to your mobile phone to control the lights, the fan, the air conditioner, or your pool pump. But how does it work? In this lesson, we explore the AI that could power a home automation system.

Online

Seeing the wood for the trees

In this lesson sequence students summarise data using advanced filtering and grouping techniques, for example pivot tables in spreadsheets and aggregation functions in databases.

Online

Fibonacci served three ways

In this lesson sequence students learn to code separate modules that perform discrete functions but collectively meet the needs of the solution. They select the most appropriate algorithm based on the type of problem.

Online

A spreadsheet's secret weapon

In this lesson sequence, students learn to use pivot tables which have been described as the most powerful tool within spreadsheets.

Online

Sphero young inventors

In this lesson students will explore the use of Sphero in the everyday world by adding accessories to invent solutions to workplace or other problems or simply by inventing an adaptation to the device. In each case, they are to build the accessory and create the code required for the device to serve a particular purpose. ...

Online

Lilypad Personalised Alert Buzzer

In this lesson students will create a personalised musical buzzer by programming the LilyPad Arduino to play a sound using the Main board, Buzzer and Button, coding the note frequency in Arduino IDE. The lesson can be extended to include LED’s that light up or flash according to the note played to enable the buzzer to be ...

Online

Rock, Paper, Scissors AI!

In this lesson we use the game rock, paper scissors to investigate how an AI can recognise your hand gestures. Firstly students create, train and test their own AI model. They import their AI model into a pre-made JavaScript program to modify the computer program to incorporate game play. The level of game play will depend ...

Online

Design Thinking Process - Ideation

Students explore the design thinking process of ideation and reflect on different ways we can generate ideas in order to solve a problem with a design brief. This particular lesson explores healthy eating through the design brief although the activities can be used to ideate any design.